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Friday, May 30, 2008

ADO.NET 3.5 Cookbook

ADO.NET 3.5 Cookbook

Book Description
This guide is strikingly different from other books on Microsoft ADO.NET. Rather than load you down with theory, the new edition of ADO.NET 3.5 Cookbook gives you more than 200 coding solutions and best practices for real problems you’re likely to face with this technology using Visual Studio 2008 and the .NET 3.5 platform.

Organized to help you find the topic and specific recipe you need quickly and easily, this book is more than just a handy compilation of cut-and-paste C# code. ADO.NET 3.5 Cookbook also offers clear explanations of how and why each code solution works, and warns you of potential pitfalls so you can learn to adapt the book’s problem-solving techniques to different situations.

This collection of timesaving recipes covers vital topics including:

  • Connecting to data
  • Retrieving and managing data
  • Transforming and analyzing data
  • Modifying data
  • Binding data to .NET user interfaces
  • Optimizing .NET data access
  • Enumerating and maintaining database objects
  • Maintaining database integrity

Ideal for ADO.NET programmers at all levels, from the relatively inexperienced to the most sophisticated, this new edition covers the significant 3.5 upgrade, including new programming tools such as LINQ. ADO.NET 3.5 Cookbook offers a painless way for those of you who prefer to learn by doing when it comes to expanding your skills and productivity.

About the Author
Bill Hamilton is a software architect specializing in designing, developing and implementing distributed applications using .NET and J2EE technologies. Over the last ten years, he has provided consulting services in B2B, B2C, B2E, data integration, and portal initiatives for banking, retail, accounting, manufacturing, and financial services. An early technology adopter, he frequently evaluates, recommends, and helps his clients use new technologies effectively. Bill has designed and helped build several award winning software packages.

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Pass : codered

C# 3.0 Cookbook

C# 3.0 Cookbook

Book Description
Completely updated for C# 3.0 and the .NET 3.5 platform, the new edition of this bestseller offers more than 250 code recipes to common and not-so-common problems that C# programmers face every day. Every recipe in the book has been reconsidered with more than a third of them rewritten to take advantage of new C# 3.0 features.

If you prefer solutions you can use today to general C# language instruction, and quick answers to theory, this is your book. C# 3.0 Cookbook offers a new chapter on LINQ (language integrated query), plus two expanded chapters for recipes for extension methods, lambda functions, object initializers, new synchronization primitives and more. The new edition is also complemented by a public wiki, which not only includes all of the C# 2.0 recipes from the previous edition unchanged by the release of C# 3.0, but invites you to suggest better ways to solve those tasks. Here are some of topics covered: LINQ Numeric data types and Enumerations Strings and characters Classes and structures Generics Collections Exception handling Delegates, events, and lambda expressions Filesystem interactions Web site access XML usage (including LINQ to XML, XPath and XSLT) Networking Threading Data Structures & Algorithms Each recipe in the book includes tested code that you can download from oreilly.com and reuse in your own applications, and each one includes a detailed discussion of how and why the underling technology works. You don’t have to be an experienced C# or .NET developer to use C# 3.0 Cookbook. You just have to be someone who wants to solve a problem now, without having to learn all the related theory first.

About the Author
Jay Hilyard has been developing applications for the Windows platform for over 15 years and for .NET for more than seven of those. He has published numerous articles in MSDN Magazine and he currently works on the New Product Team at Newmarket International in Portsmouth, NH. Stephen Teilhet has been working with the .NET platform since the pre-alpha version of the.NET 1.0 framework was being developed by Microsoft. Currently he works for Ounce Labs where he is working on enhancing their static security code analysis tool to find vulnerabilities in several languages including C# and Visual Basic.


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C# 3.0 Pocket Reference: Instant Help for C# 3.0 Programmers

C# 3.0 Pocket Reference: Instant Help for C# 3.0 Programmers

Book Description
This book is for busy programmers who want a succinct and yet readable guide to C# 3.0 and LINQ. C# 3.0 Pocket Reference tells you exactly what you need to know, without long introductions or bloated samples. Despite its conciseness, this book doesn’t skimp on depth or detail, and embraces the conceptual challenges in learning C# 3.0 and LINQ. Tightly focused and highly practical, this pocket reference covers more ground than many of the big books on C#.

C# 3.0 Pocket Reference includes plenty of illustrations and code examples to explain: Features new to C# 3.0, such as lambda expressions, anonymous types, automatic properties, and more All aspects of C# syntax, predefined types, expressions, and operators Creating classes, structs, delegates and events, enums, generics and constraints, exception handling, and iterators The subtleties of boxing, operating overloading, delegate covariance, extension method resolution, interface reimplementation, nullable types, and operating lifting LINQ, starting with the principles of sequences, deferred execution and standard query operators, and finishing with a complete reference to query syntax-including multiple generators, joining, grouping, and query continuations Consuming, writing, and reflecting on custom attributes You’ll also find chapters on unsafe code and pointers, preprocessor directives, XML documentation, and a framework overview. If you’re already familiar with Java, C++, or an earlier version of C#, C# 3.0 Pocket Reference is an ideal choice. No other book or online resource can get you up to speed so quickly.

About the Author
Joseph Albahari is a core C# design architect at Egton Medical Information Systems, the largest primary healthcare software supplier in the UK. He has been developing large-scale enterprise applications on .NET and other platforms for more than 15 years, working in medical, telecommunication and education industries. Joseph specializes in writing custom components and controls, and has designed application component frameworks for three companies. Ben Albahari is currently involved in the bioinformatics business. He was a Program Manager at Microsoft for 5 years, where he worked on several projects, including the .NET Compact Framework and ADO.NET.

He was the cofounder of Genamics, a provider of tools for C# and J++ programmers, as well as software for DNA and protein sequence analysis. He is a co-author of C# Essentials, the first C# book from O’Reilly, and of previous editions of C# in a Nutshell.

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Pro C# 2008 and the .NET 3.5 Platform, Fourth Edition

Product Description

Book Description

The first edition of this book was released at the 2001 Tech Ed conference in Atlanta, Georgia. Since that time, this text has been revised, tweaked, and enhanced to account for the changes found within each release of the .NET platform (1.1, 2.0, 3.0 and now 3.5).

The last version, .NET 3.0, was more of an augmentative release, essentially providing three new APIs: Windows Presentation Foundation (WPF), Windows Communication Foundation (WCF) and Windows Workflow Foundation (WF). As you would expect, coverage of the “W’s” has been expanded a great deal in this version of the book from the previous Special Edition text.

Unlike .NET 3.0, .NET 3.5 provides dozens of new C# language features and .NET APIs. This edition of the book will walk you through all of this new material using the same readable approach as was found in previous editions. Rest assured, you’ll find detailed coverage of Language Integrated Query (LINQ), the C# 2008 language changes (automatic properties, extension methods, anonymous types, etc.) and the numerous bells and whistles of Visual Studio 2008.

What you will learn

  • Everything you need to know – get up to speed with C# 2008 quickly and efficiently.
  • Discover all the new .NET 3.5 features — Language Integrated Query, anonymous types, extension methods, automatic properties, and more.
  • Get a professional foothold — targeted to appeal to experienced software professionals, this book gives you the facts you need the way you need to see them.
  • A rock-solid foundation – focuses on everything you need to be a successful .NET 3.5 programmer, not just the new features. Get comfortable with all the core aspects of the platform — including assemblies, remoting, Windows Forms, Web Forms, ADO.NET, XML web services, and much more.

Who is this book for?

If you’re checking out this book for the first time, understand that it targets experienced software professionals and/or students of computer science (so please don’t expect three chapters devoted to “for” loops). The mission of this text is to provide you with a rock-solid foundation to the C# 2008 programming language and the core aspects of the .NET platform (OOP, assemblies, file IO, Windows Forms/WPF, ASP.NET, ADO.NET, WCF,WF, etc.). Once you digest the information presented in these 33 chapters, you’ll be in a perfect position to apply this knowledge to your specific programming assignments, and you’ll be well equipped to explore the .NET universe on your own terms.



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A Complete Guide to Programming in C++

A Complete Guide to Programming in C++

Product Description
This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The text is organized to guide the reader from elementary language concepts to professional software development, with in depth coverage of all the C++ language elements en route.

Book Info
Suited for both complete novices and advanced users of C++. Takes a clear and logical approach using uncluttered English and purposeful examples. With examples and website content, it represents great value for the money and is highly recommended as both a tutorial for students and newcomers to C++ and a dip-in guide for more advanced practitioners.

Password: netbks.com

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Introduction to Windows And Graphics Programming With Visual C++ .net

Introduction to Windows And Graphics Programming With Visual C++ .net

Product Description
This book provides an accessible approach to the study of Windows® programming with Visual C++®. It is intended to be an introduction to Visual C++® for technical people including practicing engineers, engineering students, and others who would like to understand Windows® programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. Readers of this book will be introduced to Windows® programming in perhaps the most natural way, by using the Visual C++® object-oriented environment and the tools of the Microsoft® Foundation Classes (MFC). –This text refers to the Paperback edition.

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AutoCAD 2008 3D Modeling Workbook For Dummies (For Dummies)

AutoCAD 2008 3D Modeling Workbook For Dummies (For Dummies)

Book Description

  • AutoCAD 2007 features a new 3D rendering engine that greatly enhances the program’s 3D functionality-and makes this industry-standard drafting program even more difficult to master, even for veteran users
  • This focused For Dummies workbook gives people the practice they need to get up to speed on the new 3D features, with dozens of problems and step-by-step solutions for modeling, shadowing, and lighting
  • Topics covered by the problems include 2D geometric construction, 3D solid modeling, 3D surface modeling, rendering and imaging, dimensioning and drafting, and model interchange
  • Used by architects, engineers, and draftspeople, AutoCAD is the #1 computer-aided design (CAD) software in the world, with an installed base of 6.7 million users
  • The accompanying DVD provides videos that illustrate select problems and solutions presented in the workbook

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Foundation Flash Cartoon Animation

Foundation Flash Cartoon Animation

Product Description
Whether you are an experienced Flash designer or developer looking for a guide to doing animation in Flash, or a novice to Flash who is looking for an effective way to create and distribute animations, this book will prove invaluable to you. Covering every aspect of Flash animation, the book is a fast-paced yet thorough review of the Flash animation process. Written by the Emmy-Award winning team at ANIMAX, this book not only reveals the step-by-step process followed by one of today’s leading Flash animation studios, it gives you valuable tips and tricks to take your Flash animation to the next level.

Divided into three phases of production (pre-production, animation, post-production) this book breaks the Flash animation process into smaller, more manageable steps. And because the authors approach the animation process from various perspectives (such as producer, animator, and editor) the book balances many of the real-world issues facing today’s Flash animators, from artistic to technical to financial. The book starts off by looking at planning and designing an animation project, including working out your goals, and putting together character libraries and storyboards. Next up we look at the production phase, which includes using plug-ins to make your work more efficient, implementing your animation, and adding special effects. Finally, we look at post-production work, including how After Effects can be used effectively alongside Flash for tasks such as camera mechanics, how to make Flash not look like Flash, and tips and tricks from the experts. Whatever the reason, like millions of others around the world you’ve become interested in Flash animation. And you’ve come to the right place to learn more. This book is compatible with pretty much any fairly recent version of Flash.

  • Covers the full process of Flash animation, through preproduction, production, and post production
  • Covers many practical techniques, including creating character libraries, using plugins, and camera mechanics with After Effects.
  • Written by the Emmy award winning ANIMAX studios team

What you’ll learn

  • How to effectively plan an animation project
  • How to put together storyboards
  • How to create elegant character libraries
  • How to set up your .fla file, ready for animation to commence
  • How to make more efficient use of your time with plugins, where to find good plugins, and how to create your own
  • How to animate, frame by frame, or using tweens
  • Why After Effects can be better than Flash for some tasks.
  • Effective After Effects Techniques, such as camera mechanics
  • How to make Flash not look like Flash

Summary of Contents

  • Chapter 1 - The Project Plan
  • Chapter 2 - Character Libraries
  • Chapter 3 - Storyboards and Animatics
  • Chapter 4 - Setting Up Your FLA
  • Chapter 5 - Plug-ins and Extensions
  • Chapter 6 - Frame by Frame Animation
  • Chapter 7 - Animating With Tweens
  • Chapter 8 - Animation Special Effects
  • Chapter 9 - Why Use After Effects?
  • Chapter 10 - After Effects and Camera Mechanics
  • Chapter 11 - Making Flash Not Look Like Flash
  • Chapter 12 - Tips and Tricks

About the Author
An Emmy Award-winning producer and writer, Tim is currently head of production at ANIMAX (www.animaxent.com). With over fifteen years of industry experience (including stints at Warner Bros., Disney, Klasky-Csupo and Internet pioneering animation house Icebox) Jones is a seasoned pro at directing creative and technical teams on a wide range of award-winning projects. Recently admitted to the Producer’s Guild of America, his past speaking engagements include FITC, FlashForward, ShowBiz Expo, and Digital Hollywood. Jones has a BFA in Creative Writing from Bowling Green State University and is currently getting his MBA from Pepperdine University. Adept at managing and leading technical and creative design and animation production crews, Al has over 20 years of animation experience for TV, interactive, and live environmental installations. Al was a character designer and storyboard cleanup artist for Warner Bros. Television, specifically on Animaniacs and Histeria; a traditional animator at DIC Studios on Sabrina the Teenage Witch; and the Lead Flash Animator for both Icebox.com and Klasky Csupo Studios. Al has been a pioneer in a variety of animation related fields and mediums. At Sonic Images, Al created animation for some of the first interactive CD-ROM titles for children, including Children\’s Musical Theatre and Pigs. As the Animation Director at Vision III Imaging his productions combined traditional animation techniques and an auto-stereoscopic process for texture and depth enhancement. A biography for this author is not available. A biography for this author is not available.

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Photoshop CS3 For Dummies

Photoshop CS3 For Dummies

Book Description
Loaded with the latest Photoshop tips and techniques

The secrets of digital image editing - explained in plain English!

Photoshop CS3 is a powerhouse, and here’s the fast and easy way to get up to speed on all the coolest features. This friendly guide helps you get images into Photoshop - and then turn them into dazzling works of art. You’ll see how to work in the right file formats, master the Brushes palette, get creative with filters, convert color to grayscale, and more!

  • Adjust brightness, improve color, and fix flaws
  • Take advantage of the Raw file format
  • Composite images with layers and blending modes
  • Automate your tasks with scripts and Actions
  • Apply the new Smart Filters to Smart Objects

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AutoCAD 2006 VBA: A Programmer’s Reference

AutoCAD 2006 VBA: A Programmer\'s Reference

Product Description

This book will help you take full advantage of the VBA programming environment within AutoCAD 2006. Whether you want to automate routine tasks, or create sophisticated applications or design that can be generated programmatically, this book will empower you to make AutoCAD work for you.

This book is also suitable if youre a power user who wants to make use of the advanced features of AutoCAD 2006 VBA, and you need a fast reference for the full AutoCAD object model. Youll learn to run Autodesk design tasks in the embedded VBA environment. This book is loaded with source code examples, and gives youno matter your skill levelthe necessary tools to accomplish your AutoCAD 2006 automation tasks.

About the Author
Joe Sutphin’s background includes more than 20 years in the
machinery manufacturing industry. He has more than 14 years of CAD experience with
8+ years of AutoCAD-specific experience. Joe is an Autodesk Registered Developer, and
his work has appeared in the pages of Cadence and Cadalyst magazines. He has been
programming for over 10 years, with the last 5 years spent focusing on Visual Basic. In 1998, he collaborated with Microsoft on a Visual Basic application case study.

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Spring Into HTML and CSS

Spring Into HTML and CSS

From the Back Cover

The fastest route to true HTML/CSS mastery!

Need to build a web site? Or update one? Or just create some effective new web content? Maybe you just need to update your skills, do the job better.

Welcome. This book’s for you. We’ll leverage what you already know about the web, so you’ll go further, faster than you ever expected. You’ll master today’s best practices: the real nuts and bolts, not theory or hooey. You’ll learn through dozens of focused HTML, XHTML, and CSS examples: crafted for simplicity and easy to adapt for your own projects.

Need specific solutions? This book’s modular, visual, high-efficiency format delivers them instantly. Molly E. Holzschlag draws on her unparalleled experience teaching Web design and development. No other HTML/CSS guide covers this much, this well, this quickly. Dig in, get started, get results!

  • All you need to succeed with HTML, XHTML, and CSS in real-world projects
  • Learn how to build web pages that’ll work in any environment, on virtually any contemporary browser
  • Construct templates that simplify every page you develop
  • Structure and tag text so it’s easy to work with and manage
  • Add images, media, and scripts—quickly and reliably
  • Discover the right ways to use HTML tables
  • Build easy-to-use forms and validate your users’ input
  • Use CSS to take total control over your site’s look and feel
  • Master core CSS techniques: color, images, text styles, link effects, lists, navigation, and more
  • Control margins, borders, padding, positioning, floats, even Z-index
  • Design efficient, compatible, easy-to-manage CSS layouts

Includes concise XHTML and CSS annotated references: quick help for every language element

Spring Into… is a new series of fast-paced tutorials from Addison-Wesley. Each book in the series is designed to bring you up to speed quickly. Complex topics and technologies are reduced to their core components, and each component is treated with remarkable efficiency in one- or two-page spreads. Just the information you need to begin working…now! And because the books are example-rich and easy to navigate, you’ll find that they make great on-the-job references after you’ve mastered the basics.

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Learning Flash Media Server 3

Learning Flash Media Server 3

William B. Sanders “Learning Flash Media Server 3″
O’ Relly | March 2008 | ISBN: 0596515901 | 273 pages | CHM | 8,7 Mb

If you’re interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe’s Real-Time Messaging Protocol, this unique 267-page PDF-only book is the perfect primer. It is not a reference, but a systematic guide to developing FMS3 applications using ActionScript 3.0, with chapters that focus on specific aspects of the server and how they work.

FMS3 is very different from regular web servers. Because its open-socket server technology stays connected until users quit the application, you can stream audio, video, text, and other media in real time. FMS3 is also quite different from previous versions, a fact that web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover. Don’t worry. With Learning Flash Media Server 3 and a little experience with Flash CS3 and ActionScript 3.0, anyone can get up to speed in no time. You’ll learn how to install FMS3, organize your development environment with Apache web server, and use the management console before diving into the whys and hows of:

* Recording and playing back streaming audio and video in VP6 and H.264 formats
* Using the new Flash Media Encoder to stream and record video
* Camera and microphone settings
* Non-persistent client-side remote shared objects
* Two-way audio-video communications
* Broadcasting and server-side bandwidth control
* Working with server-side files: the file class
* Server-side shared objects
* Server-side streams
* Setting up a software load handler using FMS3’s new server-side NetStream
* Bringing in data and working with configuration files

At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 3 provides you with plenty of options for using FMS3’s different versions — the full-feature server, the streaming-only server, and the limited-user development server. It’s a whole new world of media, and this book puts you right at the doorstep.

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Build Your Own Website The Right Way Using HTML & CSS

Build Your Own Website The Right Way Using HTML & CSS

Product Description
Build Your Own Website The Right Way Using HTML & CSS teaches web development from scratch, without assuming any previous knowledge of HTML, CSS or web development techniques. This book introduces you to HTML and CSS as you follow along with the author, step-by-step, to build a fully functional web site from the ground up. However, unlike countless other “learn web design” books, this title concentrates on modern, best-practice techniques from the very beginning, which means you’ll get it right the first time. The web sites you’ll build will:
  • Look good on a PC, Mac or Linux computer
  • Render correctly whether your visitors are using Internet Explorer, Firefox, Opera, or Safari
  • Use web standards so your sites will be fast loading and easy to maintain
  • Be accessible to disabled users who use screenreaders to browse the WebBy the end of the book, you’ll be equipped with enough knowledge to set out on your first projects as a professional web developer, or you can simply use the knowledge you’ve gained to create attractive, functional, usable and accessible sites for personal use.

    About the Author
    Ian works as a senior Web designer for Nationwide Building Society where he’s largely responsible for promoting the Web accessibility ethic. Ian is also a member of the Web Standards project which aims to promote best-practices among Web Developers and software companies.

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  • Photoshop Finishing Touches

    Photoshop Finishing Touches

    Book Description
    If you’re primarily interested in finishing touches–the million creative ways you can use your favorite software to improve, polish, and add pizzazz to your images–this is the book for you! The first book devoted exclusively to the topic, Finishing Touches for Photoshop CS2 offers a treasure chest of creative finishing techniques. With chapters on frames and border effects, color and artistic effects, presentation, sharpening, and printing, this full-color guide covers everything from creative cropping to dramatic lighting, stock photos, collage ideas, combining black-and-white and color, selective blurring, storybook layouts, PDF presentation, and more.

    Each technique is a stand-alone tutorial, so you can jump in at any point without weeding through a lot of info that’s not relevant to the task at hand. Even better, author Dave Cross’ two-column format–with simple instructions in one column and lavish, full-color photos and artwork running alongside–makes the techniques instantly accessible. You’ll also find several variations for most techniques as well as instructions for creating reusable templates.

    About the Author
    Dave Cross is Senior Developer, Education and Curriculum for the National Association of Photoshop Professionals (NAPP). He also creates the popular weekly QuickTime-based tutorials that appear on the members’ Web site. Dave is an Adobe Certified Instructor in Photoshop CS2 and a Certified Technical Trainer as well as the author or co-author of numerous Photoshop and Illustrator books, including Illustrator CS2 Killer Tips and Photoshop CS2 Help Desk.

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    Painting the Web

    Painting the Web

    Product Description
    Do you think that only professionals with expensive tools and years of experience can work with web graphics? This guide tosses that notion into the trash bin.


    Painting the Web is the first comprehensive book on web graphics to come along in years, and author Shelley Powers demonstrates how readers of any level can take advantage of the graphics and animation capabilities built into today’s powerful browsers. She covers GIFs, JPEGs, and PNGs, raster and vector graphics, CSS, Ajax effects, the canvas objects, SVG, geographical applications, and more — everything that designers (and non-designers) use to literally paint the Web.

    More importantly, Shelley’s own love of web graphics shines through in every example. Not only can you master the many different techniques, you also can have fun doing it.

    Topics in Painting the Web include:

    • GIF, JPEG, PNG, lossy versus lossless compression, color management, and optimization
    • Photo workflow, from camera to web page, including a review of photo editors, workflow tools, and RAW photo utilities
    • Tricks for best displaying your photos online
    • Non-photographic raster images (icons and logos), with step-by-step tutorials for creating popular “Web 2.0″ effects like reflection, shiny buttons, inlays, and shadows
    • Vector graphics
    • An SVG tutorial, with examples of all the major components
    • Tips and tricks for using CSS
    • Interactive effects with Ajax such as accordions and fades
    • The canvas object implemented in most browsers
    • Geographical applications such as Google Maps and Yahoo Maps, with programming and non-programming examples
    • Visual effects such as forms and data displays in table or graphics
    • Web design for the non-designer

    Graphics are not essential to the web experience, but they do make the difference between a site that’s functional and one that’s lively, compelling, and exciting. Whether you want to spruce up a website, use photos to annotate your stories, create hot graphics, or provide compelling displays for your data, this is the book for you.

    About the Author
    Shelley Powers has been writing about technical topics–from the first release of Java to the latest graphics tools–for more than 12 years. Her recent books, all published with O’Reilly, have covered the semantic web, Ajax, JavaScript, Unix, and now the world of web graphics. She’s an avid amateur photographer and web graphics aficionado who enjoys applying her latest experiments on her many web sites.

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    Adobe Photoshop CS3 Classroom in a Book

    Adobe Photoshop CS3 Classroom in a Book

    Product Description
    This thorough, self-paced guide to Adobe Photoshop CS3–written by the experts at Adobe Systems’ is ideal for beginning users who want to learn key Photoshop concepts and techniques, while readers who already have some experience with Photoshop can use this book to learn Photoshop CS3’s more advanced features and newest tools. Using clear, step-by-step, project-based lessons, each chapter walks readers through the creation of a specific project, with each chapter building on the reader’s growing knowledge of the program, while review questions at the end of each chapter reinforce the skills learned in each lesson.

    Photoshop CS3, long the industry standard for digital imaging software, offers plenty of new features and enhancements for creative professionals and digital photographers alike. Users can enjoy unrivaled editing with non-destructive Smart Filters, improved curves, and adjustable cloning and healing with Preview Overlay. Increase productivity with Photoshop CS3’s streamlined interface and new Photoshop Lightroom ” integration. Anyone who wants to create a composite will benefit from the revamped Photomerge® tool, which lets you apply automatic layer alignment and blending to your images, while the new Quick Selection tool lets you select pixels not just by color, but by texture and shape as well. And digital photographers will be pleased to know that they can now process multiple Camera Raw images in a fraction of the time it used to take.

    Educational instructor notes—created to help teachers plan, organize, and time their lessons—are available for this book (and for other Classroom in a Book titles) at www.peachpit.com/instructorresources.

    About the Author
    The Adobe Creative Team is made up of designers, writers, and editors who have extensive, real-world knowledge of and expertise in using Adobe products. They work closely with the Adobe product development teams and Adobe’s Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and more experienced users get up to speed quickly on Adobe software products.

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    Autocad 2009 Beginners Guide

    Autocad 2009 Beginners Guide

    Lynn Allen’s Tips and Tricks
    For Using AutoCAD 2009

    + Getting Started

    AutoCAD software lets you design, visualize, and document your ideas clearly and efficiently. With AutoCAD 2009 you’ll move to new highs of productivity. New features accelerate tasks, allow commands to be easily found, and help rapidly train new users.

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    Microsoft Expression Design on Demand

    Microsoft Expression Design on Demand

    Product Description

    Microsoft Expression Design on Demand

    FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW

    SEE HOW TO

    • Create, open, and save Expression Design documents

    • Navigate documents easily by zooming and scrolling

    • Understand how to use the Expression Design interface controls

    • Align objects by snapping to grids, guides, and points

    • Select objects, path segments, and points with the various selection making tools

    • Arrange, align, distribute, and stack objects on the artboard

    • Control object visibility and position using Layers panel controls

    • Draw shapes and paths using the various drawing tools, such as the Pen, B-spline, and Polyline tools

    • Apply object attributes such as fills, strokes, and effects

    • Incorporate bitmap images and graphics into your designs

    • Create and format editable text objects

    • Export in various formats such as XAML, GIF, JPEG, TIFF, and PDF

    On the Web

    This book uses real world examples to give you a context in which to use the task. This book also includes workshops to help you put together individual tasks into projects. The Expression Design example files that you need for project tasks are available at www.informit.com/title/0789738260

    Ted LoCascio is a professional graphic designer who served as senior designer at KW Media and the National Association of Photoshop Professionals (NAPP) for several years. He has created layouts, graphics, and designs for many successful software training books, videos, websites, and magazines. Ted is the author of numerous books and has contributed articles to Photoshop User magazine, Creativepro.com, the Quark Xtra newsletter, PlanetQuark.com, and InDesign Magazine. He has also taught at the Adobe CS Conference, the InDesign Conference, the Pixel Conference, the Vector Conference, and PhotoshopWorld. A graphic designer for more than ten years, Ted’s designs and illustrations have been featured in several national newsstand and trade magazines, books, and various advertising and marketing materials.

    About the Author

    Ted LoCascio is a professional graphic designer, author, and educator. He served as senior designer at the National Association of Photoshop Professionals (NAPP) for several years and has created layouts, graphics, and designs for many successful software training books, videos, websites, and magazines. Ted is the author of numerous graphics software training books and has contributed articles to Photoshop User magazine, Creativepro.com, the Quark Xtra newsletter, PlanetQuark.com, and InDesign Magazine. He has also taught at the Adobe CS Conference, the InDesign Conference, the Pixel Conference, the Vector Conference, and PhotoshopWorld. He is also the author of numerous graphics software training videos, all of which are available at www.lynda.com. A graphic designer for more than ten years, Ted’s designs and illustrations have been featured in several national newsstand and trade magazines, books, and various advertising and marketing materials. For more about Ted LoCascio, please visit http://tedlocascio.com.

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    Photoshop CS3 Color Correction

    Photoshop CS3 Color Correction

    Book Description
    Photoshop CS3 Color Correction is all about color: from customizing Photoshop color settings to accessing color correction tools with keyboard shortcuts to understanding the intricacies of histograms. Color correction expert Taz Tally explains each step of the process, including how to evaluate an image, determine what steps are required, adjust image dimensions, linear resolution, and mode, identify and correct shadows, remove screens and noise, retouch flaws, use curves and the color sampler, and much more. Exercise files accompany the tutorials.

    Topics Include

    • Setting up Photoshop CS3 for color correction
    • Managing images with Bridge CS3
    • Understanding color image fundamentals
    • Evaluating images quickly and accurately
    • Determining whether to correct or adjust
    • Evaluating and fixing physical characteristics
    • Fine-tuning brightness and contrast
    • Proofing and gamut testing

    Duration: 7.25 hours
    On 2 CDs

    About the Author
    Dr. Taz Tally is president of Taz Tally Seminars, a computer publishing, consulting and training company. He has produced numerous instructional videos and CDs and is the author of several books, including Avoiding the Scanning Blues, a featured selection of the Doubleday Book Club. A frequent presenter throughout the U.S., Taz is known for his entertaining, content-rich seminars and ability to present complex materials in an easy-to-understand fashion. When he’s not touring the country presenting seminars, Taz can be found mountain biking in Alaska, skiing the powder in Utah or diving with the whales in Hawaii.

    Download Links

    http://rapidshare.com/files/111631642/v-lpc3ccr.rar
    http://rapidshare.com/files/111629717/v-lpc3ccr.r00
    http://rapidshare.com/files/111629698/v-lpc3ccr.r01
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    http://rapidshare.com/files/111630824/v-lpc3ccr.r12
    http://rapidshare.com/files/111630827/v-lpc3ccr.r13
    http://rapidshare.com/files/111631052/v-lpc3ccr.r14
    http://rapidshare.com/files/111631057/v-lpc3ccr.r15
    http://rapidshare.com/files/111635392/v-lpc3ccr.r16
    http://rapidshare.com/files/111635391/v-lpc3ccr.r17
    http://rapidshare.com/files/111631563/v-lpc3ccr.r18

    Photoshop Filters

    Photoshop Filters

    Book Description
    One of the keys to mastering Photoshop is understanding the multitude of filters that comes with the program. In Photoshop Filters, instructor Peter Bauer starts by discussing what filters are and how they work, then moves on to explain the specifics of each of Photoshop’s built-in filters. Peter explores each filter group step by step, and also shows how to combine filters for one-of-a-kind effects. He also discusses how to add and use third-party filters to expand Photoshop’s capabilities. This tutorial is meant to be used as a reference guide, allowing you to select any filter’s name to quickly get an explanation and demonstration.

    From the Publisher
    Each lynda.com CD/DVD course offers hours of training movies that you watch on your computer. The movies are recorded in pixel-perfect quality, and include the authors’ narration and movements as they teach the subject matter. Courses include the same project files that the instructors use, so you can follow along at your own pace. lynda.com tutorials are great for visual learners and people who like to learn by doing. Topics include software applications, workflow optimization, tips and techniques, and much more. Play, fast-forward, and rewind for easy learning.

    Download Links

    CD1

    http://rapidshare.com/files/111637852/CD1.part01.rar
    http://rapidshare.com/files/111637858/CD1.part02.rar
    http://rapidshare.com/files/111637973/CD1.part03.rar
    http://rapidshare.com/files/111637969/CD1.part04.rar
    http://rapidshare.com/files/111638111/CD1.part05.rar
    http://rapidshare.com/files/111638116/CD1.part06.rar
    http://rapidshare.com/files/111638250/CD1.part07.rar
    http://rapidshare.com/files/111638254/CD1.part08.rar
    http://rapidshare.com/files/111638333/CD1.part09.rar
    http://rapidshare.com/files/111638337/CD1.part10.rar
    http://rapidshare.com/files/111638457/CD1.part11.rar
    http://rapidshare.com/files/111638460/CD1.part12.rar
    http://rapidshare.com/files/111638562/CD1.part13.rar
    http://rapidshare.com/files/111638565/CD1.part14.rar
    http://rapidshare.com/files/111638666/CD1.part15.rar
    http://rapidshare.com/files/111638668/CD1.part16.rar
    http://rapidshare.com/files/111638744/CD1.part18.rar
    http://rapidshare.com/files/111638747/CD1.part17.rar
    http://rapidshare.com/files/111638828/CD1.part19.rar
    http://rapidshare.com/files/111638831/CD1.part20.rar
    http://rapidshare.com/files/111638918/CD1.part21.rar
    http://rapidshare.com/files/111638901/CD1.part22.rar

    CD 2

    http://rapidshare.com/files/111639469/CD2.part01.rar
    http://rapidshare.com/files/111639470/CD2.part02.rar
    http://rapidshare.com/files/111639580/CD2.part03.rar
    http://rapidshare.com/files/111639587/CD2.part04.rar
    http://rapidshare.com/files/111639689/CD2.part05.rar
    http://rapidshare.com/files/111639688/CD2.part06.rar
    http://rapidshare.com/files/111639784/CD2.part07.rar
    http://rapidshare.com/files/111639785/CD2.part08.rar
    http://rapidshare.com/files/111640003/CD2.part09.rar
    http://rapidshare.com/files/111640004/CD2.part10.rar
    http://rapidshare.com/files/111640132/CD2.part11.rar
    http://rapidshare.com/files/111640146/CD2.part12.rar
    http://rapidshare.com/files/111640340/CD2.part13.rar
    http://rapidshare.com/files/111640341/CD2.part14.rar
    http://rapidshare.com/files/111640532/CD2.part15.rar
    http://rapidshare.com/files/111640524/CD2.part16.rar
    http://rapidshare.com/files/111640726/CD2.part17.rar
    http://rapidshare.com/files/111640819/CD2.part18.rar
    http://rapidshare.com/files/111640793/CD2.part19.rar

    AutoCAD 2008 Video Training

    AutoCAD 2008 Basic - Series I

    AutoCAD 2008 - Tutorial 1
    AutoCAD 2008 Tutorial, the Autocad interface, toolbars, pull-down menus, command line, accessing commands.

    AutoCAD 2008 - Tutorial 2
    AutoCAD 2008 Tutorial, working with commands, opening and saving drawings.

    AutoCAD 2008 - Tutorial 3
    AutoCAD 2008 Tutorial, Basic Drawing & Editing, AutoCAD’s Cartesian Coordinate System, Drawing Lines, Erasing Lines.

    AutoCAD 2008 - Tutorial 4
    AutoCAD 2008 Tutorial, Selecting objects using a Window and/or a Crossing Window. Using Polar Tracking to make drawing lines more precise.

    AutoCAD 2008 - Tutorial 5
    AutoCAD 2008 Tutorial, Additional ways to draw more precise lines using coordinates. Absolute Coordinates, Relative Coordinates, Relative Polar Coordinates.

    AutoCAD 2008 - Tutorial 6
    AutoCAD 2008 Tutorial, Working with Command Line Options.

    AutoCAD 2008 - Tutorial 7
    AutoCAD 2008 Tutorial, Drawing Rectangles, Drawing Circles using all 6 ways to define a circle.

    AutoCAD 2008 - Tutorial 8
    AutoCAD 2008 Tutorial, Working with Toolbars, Using Undo and Redo.

    AutoCAD 2008 - Tutorial 9
    AutoCAD 2008 Tutorial, Setting Drawing Limits and Drawing Units.

    AutoCAD 2008 - Tutorial 10
    AutoCAD 2008 Tutorial, Using Grid, Snap, Ortho and Regenerating our drawing.

    AutoCAD 2008 - Tutorial 11
    AutoCAD 2008 Tutorial, Viewing Your Drawing, Pan, Zoom All, Zoom Extents, Zoom Object, Zoom Window.

    AutoCAD 2008 - Tutorial 12
    AutoCAD 2008 Tutorial, Making Your Drawing More Precise Using Object Snaps, Endpoint, Midpoint, Intersection, Perpendicular.

    AutoCAD 2008 - Tutorial 13
    AutoCAD 2008 Tutorial, Making Your Drawing More Precise Using Object Snaps, Center Point, Quadrant, Tangent.

    Download Links

    01 http://rapidshare.com/files/109842546/Flash-Module1a.swf
    02 http://rapidshare.com/files/109842405/Flash-Module1b.swf
    03 http://rapidshare.com/files/109842350/Flash-Module1c.swf
    04 http://rapidshare.com/files/109842426/Flash-Module1d.swf
    05 http://rapidshare.com/files/109842551/Flash-Module1e.swf
    06 http://rapidshare.com/files/109842699/Flash-Module1f.swf
    07 http://rapidshare.com/files/109842539/Flash-Module1g.swf
    08 http://rapidshare.com/files/109842477/Flash-Module1h.swf
    09 http://rapidshare.com/files/109842591/Flash-Module1i.swf
    10 http://rapidshare.com/files/109842423/Flash-Module1j.swf
    11 http://rapidshare.com/files/109842498/Flash-Module1k.swf
    12 http://rapidshare.com/files/109842433/Flash-Module2l.swf
    13 http://rapidshare.com/files/109842376/Flash-Module2m.swf

    Dreamweaver CS3 Bible

    Dreamweaver CS3 Bible

    Product Description
    Learn to create dynamic, data-driven Web sites using the exciting enhancements in the Dreamweaver CS3 version. You get a thorough understanding of the basics and then progress to learning how to produce pages with pizzazz, connect to live databases, integrate with Flash and Photoshop, use advanced technologies like Spry and Ajax, incorporate Flash, Shockwave, QuickTime, and WAV files, import Photoshop files directly into Dreamweaver, and enjoy Web success.


    From the Back Cover
    Learn to create dynamic, data-driven Web sites—easily

    If you’re among the two and a half million Web professionals who already use Dreamweaver, here’s your ticket to the exciting enhancements in the CS3 version. If you’re just breaking into Web development, you’ll get a thorough understanding of the basics. Either way, you’ll learn to produce pages with pizzazz, connect to live databases, integrate with Flash® and Photoshop®, use advanced technologies like Spry and Ajax, and enjoy Web success.

    • Create multifaceted Web pages that draw from data sources
    • Learn the fundamentals of static and dynamic pages
    • Explore the Spry framework and tools
    • Add Flash, Shockwave®, QuickTime®, and WAV files
    • Use Dreamweaver in site management
    • Build custom objects to extend Dreamweaver

    Import Photoshop files directly into Dreamweaver

    Highlight CSS tags at design time

    Integrate your pages with live data

    What’s on the CD-ROM?

    • Bonus Chapter 1: Creating and Using Objects
    • Bonus Chapter 2: Creating a Behavior
    • Interactive simulations from master trainer Mark Fletcher that guide you through every step of each Dreamweaver Technique
    • Practice files for all the Dreamweaver techniques
    • Additional Dreamweaver server behaviors, objects, commands, and other extensions
    • Other relevant code from the book

    System Requirements: Please see About the CD-ROM Appendix for details and complete system requirements

    download

    Creating Mashups with Adobe Flex and AIR

    Creating Mashups with Adobe Flex and AIR

    Product Description

    Web applications no longer need be powered by any one individual’s data, and they don’t need to be confined to the desktop. Developers can draw on a wealth of publicly available content, from providers such as Flickr, Amazon, Google, Twitter, and Last.fm, and combine it for use in their own applications. Adobe Integrated Runtime (AIR) makes it simple to bring previously web-only applications to the desktop, allowing them to run alongside traditional applications on an end user’s computer.

    In this book, you’ll learn how to create mashup applications from the vast array of web services, feeds, and APIs using Adobe Flash and Flex together with HTML and JavaScript (Ajax). You’ll be introduced to the various sources of information and the tools necessary to gather and reuse that information, and then you’ll learn how to combine that content in a variety of ways.

    You’ll learn how to have desktop applications interact with online services such as Flickr, you’ll learn how to use Amazon S3 for enterprise-level data storage, and you’ll embrace technologies such as OpenID. In addition, you’ll create abstract visualizations based on music sourced from Last.fm and consume Twitter content via RSS. You will also see how to use the Flash-native data format SWX along with PHP to create a Yahoo! weather widget.

    You’ll discover just why you may want to build a widget or a desktop application rather leaving things web-based; then you’ll create an application using Flex Builder and AIR and learn how best to distribute it. With so many tools and so much data available, the possibilities for mashup creation are endless. Creating Mashups with Adobe Flex and AIR provides all you need to get you up and running quickly, while also giving you a solid understanding of the technologies involved so you can take things furtherto a place limited only by your imagination.

    In this book you’ll learn

    • how to use Flex 3 in conjunction with ActionScript 3.0 to build powerful applications;
    • how you can use Adobe AIR to take your application from the Web and onto the desktop;
    • the differences between developing for the Web and for the desktop;
    • how you can use the APIs of popular web services such as Flickr, Amazon, Google, Twitter, and Last.fm as data sources for your application; and
    • how to optimize your applications for fast and efficient performance.

    Summary of Contents

    • Chapter 1 Introduction to Mashups
    • Chapter 2 Technologies to Mash With!
    • Chapter 3 An Introduction to Flex
    • Chapter 4 Flex Components
    • Chapter 5 Flexing Your Muscles
    • Chapter 6 Performance Management in Flex Applications
    • Chapter 7 Debugging Flex 3: The Tried-and-True, Plus the New
    • Chapter 8 Getting the Most out of APIs
    • Chapter 9 Mashing Up Functionality
    • Chapter 10 SWX: A Native Flash Data Format
    • Chapter 11 Taking It to the Desktop
    • Chapter 12 Developing for the Desktop with AIR
    • Chapter 13 Adding More Desktop Elements to the Web
    • Chapter 14 Building a Desktop Experience
    • Chapter 15 Completing the Experience

    About the Author
    Chris works as a Software Architect in Brighton, England. With a background in web development, he now specializes in developing rich internet applications for financial services, with specific focus on creating engaging user experiences. David is the founder of RealEyes Media, a digital media firm focused on interactive motion media and advanced enterprise-class Flash platform applications. He is a Macromedia Certified Master Instructor, adjunct professor at the University of Denver, Adobe User Group Manager, and has taught/developed many successful advanced Flash application courses. He has also provided technical and strategic advice for international industry leaders over the past years including technical, courseware, application reviews and development for Macromedia/Adobe and their clients as an industry expert.

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    Digital Image Processing 4th Edition

    Digital Image Processing

    Book Description
    THE leader in the field for more than twenty years, this introduction to basic concepts and methodologies for digital image processing continues its cutting-edge focus on contemporary developments in all mainstream areas of image processing. Completely self-contained, heavily illustrated, and mathematically accessible, it has a scope of application that is not limited to the solution of specialized problems. Digital Image Fundamentals. Image Enhancement in the Spatial Domain. Image Enhancement in the Frequency Domain. Image Restoration. Color Image Processing. Wavelets and Multiresolution Processing. Image Compression. Morphological Image Processing. Image Segmentation. Representation and Description. Object Recognition. For technicians interested in the fundamentals and contemporary applications of digital imaging processing

    Book Info
    Third generation book that builds on two highly successful earlier edition and the author’s twenty years of academic and industrial experience in image processing.

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    Art of RAW Conversion: How to Produce Art-Quality Photos with Adobe Photoshop CS2 and Leading RAW Co

    Art of RAW Conversion: How to Produce Art-Quality Photos with Adobe Photoshop CS2 and Leading RAW Co

    The RAW file format used by digital cameras is essentially the raw data that a camera captures when it takes a photo. RAW files allow the digital photographer to edit and manipulate their photos with less data loss than in other file formats (such as JPEG). There are many RAW conversion tools, and it’s often a good idea to use more than one to get optimal results.

    The Art of RAW Conversion shows digital photographers how to work with the RAW files generated by a digital camera to produce the best possible image quality in finished photos. The authors (both experts in digital photography, file processing, printing, and color management) describe the conversion tools used to enhance RAW files and maximize photo quality. All techniques covered are based on practical experience and explained with step-by-step instructions, so that readers will be able to apply what they learn and create their own fine art-quality photographs. Covers Adobe Photoshop CS and other leading RAW converters.

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    3D Creative May 2008

    3D Creative May 2008
    3D Creative May 2008
    English | PDF | RS | 220MB

    The 5th issue of 3D Creative of this year collection.

    part1

    part2

    part3

    The Adobe Photoshop Layers Book Jul 2007

    The Adobe Photoshop Layers Book Jul 2007

    Focal Press - The Adobe Photoshop Layers Book Jul 2007

    download

    The Adobe Photoshop Layers Book Jul 2007

    The Adobe Photoshop Layers Book Jul 2007

    Focal Press - The Adobe Photoshop Layers Book Jul 2007

    download

    Adobe Photoshop CS3 for Photographers: A Professional Image Editor’s Guide to the Creative use of Photoshop for the Macintosh and PC

    Adobe Photoshop CS3 for Photographers: A Professional Image Editor\'s Guide to the Creative use of Photoshop for the Macintosh and PC

    Book description
    Master the power of Photoshop CS3 with an internationally renowned photographer by your side.

    Get the preeminent advice from one photographer to another as Martin completely updates you on the core aspects of working with Photoshop, digital workflow, and improving accessibility. Real-life examples, diagrams, illustrations, and step-by-step explanations ensure that you’re up to speed with the next generation of digital photography in no time!

    Adobe’s Photoshop CS3 comes with powerful new features with huge payoffs. But it can be overwhelming to learn, even for professional photographers, graphic designers, keen amateurs, and others who already have an initial grasp of Photoshop. Acclaimed photographer Martin Evening, who wrote the best-selling previous books, ‘Adobe Photoshop for Photographers’, makes it easy with this new, thoroughly updated edition.

    • Illustrated throughout with before-and-after pictures — more than 750 professional, color illustrations!
    • Practical techniques and real-life assignments
    • Step-by-step tutorials
    • Keyboard shortcut reference guide

    Includes FREE DVD with:

    • QuickTime movie tutorials for MAC and PC
    • Searchable tips on tools, palettes layer styles, and shortcuts
    • Includes images selected for you to experiment with to get you up to speed with everything in the book, including the new Photoshop CS3 features, fast!
    • Updated Camera Guide to help you decide which will best suit your needs, plus bonus Digital Capture chapter in printable PDF format

    Uncover quickly exactly what Adobe’s CS3 now offers photographers. New tutorials focus on the key features introduced in CS3. You lose no time infinding out how to put your ideas to work with:

    • Adobe’s Camera Raw 4 plug-in that can now also process TIFFs and JPEGs
    • New Align controls for combining HDR images; Photomerge; new Clone Stamp; Curves dialog that now incorporates Levels functionality; and improved controls for Brightness/Contrast to match raw image processing controls
    • The latest on Black and White adjustment, which provides all the black and white conversion tools you need for optimum monochrome conversions
    • A pro’s scoop on choosing from among dozens of Photoshop’s image adjustment methods to get the results you want
    • Tips on Bridge 2.0 and Lightroom — when you should use each
    • Top tactics for successful composite images, insider guidance on editing shadows and highlight adjustments, and lessons on how to preview and re-edit filter effects as many times as you want — without complex workarounds

    Foreword by Adobe Systems’ key Director of Engineering, Digital Imaging, Marc Pawliger

    Martin Evening is a photographer’s photographer. His specialized knowledge comes from his daily work concentrated principally on studio-based beauty photography for PR and direct clients. As a skilled professional photographer who has worked with digital images and Photoshop for many years, Martin’s experience shines through every page of this thoroughly updated book/DVD set.

    Martin draws on his background as an alpha and beta tester for Adobe Photoshop, a seminar presenter on Photoshop techniques in both the UK and USA, and a key Photoshop demo artist for Adobe.

    Martin is also a digital imaging consultant for design and photographic studios. He is a founding member of the Digital Imaging Group, London and co-list owner of the ProDIG, a web-based Photoshop discussion list that serves as an international forum. Martin lives and works in North West London.

    Download Links:

    http://rapidshare.com/files/93451849/FPAPCfP.part1.rar.html
    http://rapidshare.com/files/93453751/FPAPCfP.part2.rar.html

    Mastering AutoCAD Civil 3D 2008

    Mastering AutoCAD Civil 3D 2008

    Book Description
    Understand concepts, create perfect designs, and manage every stage of a project with this thorough guide to Autodesk’s powerful civil engineering software. Authored by experts with close ties to Autodesk and the Civil 3D community, it features an in-depth, tutorial-based approach grounded in real-world examples so that you get the very most out of Civil 3D. This practical guide focuses squarely on how to use the software in a production environment and provides insights, insider tips, and advanced techniques you won’t find anywhere else.

    From the Back Cover
    Design Your Way from Field to Finish with This Expert Guide to Civil 3D

    Understand concepts, create perfect designs, and manage every stage of the project with this thorough guide to Autodesk’s powerful civil engineering software. Authored by experts with close ties to Autodesk and the Civil 3D community, this book features an in-depth, tutorial-based approach that is grounded in real-world examples so that you can get the most out of Civil 3D.

    Full of advanced techniques and insider tips, this practical guide focuses squarely on how to use the software in a Production environment—and provides insights, tips, and techniques you won’t find anywhere else. Whether you’re new to Civil 3D or want to expand your skills, this is the comprehensive tutorial and reference you’ll use again and again.

    Coverage includes:

    • Digging deeper into the Civil 3D tools to get more from the program
    • Working field to finish with in-depth information on field surveying
    • Applying simple techniques to tackle more complicated corridor construction
    • Managing team and project environments with Autodesk vault
    • Creating construction documents in a flash with the Plan Production tool
    • Migrating your Land Desktop to Civil 3D
    • Building project visualizations that don’t break the bank or the schedule

    Download

    Link 2

    Force: Character Design from Life Drawing

    Force: Character Design from Life Drawing

    Product Description
    Design creative characters inspired by real people. Let Mike Mattesi show you how to use life drawing to discover the poses, features and personalities which form the basis of character and then build, develop and ‘PUSH’ your drawings to new heights of dramatic and visual impact for believable characters audiences can relate to.

    Packed with color illustrations and photographs of the models who inspired them. With step-by-step explanation of how the characters were developed and exercises for you to sharpen your skills this is everything you need to bring your characters to life.

    * Push your character designs to the next level with creative life drawing
    * See how it’s done; with photographs of models and the characters they inspired
    * Unlock your imagination; put the theory into practice with detailed exercises to sharpen your skills

    About the Author
    Director of the Entertainment Art Academy based in Southern California. He has been a professional production artist and instructor for almost 20 years with clients including Disney, Marvel Comics, Hasbro Toys, ABC, Microsoft, Arts, Dreamworks and Nickelodeon.

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    Flex 3: A Beginner’s Guide

    Flex 3: A Beginner\'s Guide

    Book Description
    Essential Skills–Made Easy!

    Learn to program with Flex 3, the powerful tool for building multimedia-rich, interactive Flash applications for the Web. Flex 3: A Beginner’s Guide is an easy-to-follow, fast-paced tutorial that allows you to fully grasp the fundamentals, including MXML, ActionScript, Flex Builder, states, transitions, and behaviors. You’ll learn how to customize your applications with styles, skins, and themes; access remote data using the XML HTTP Service Request; profile and debug your applications; and manage media assets.

    Designed for Easy Learning

    • Key Skills & Concepts–Chapter-opening lists of specific skills covered in the chapter
    • Ask the Experts–Q&A sections filled with bonus information and helpful tips
    • Try This–Short, hands-on exercises to practice your skills
    • Notes–Bonus information related to the topic being covered
    • Tips–Helpful reminders or alternate ways of doing things
    • Cautions–Errors and pitfalls to avoid
    • Annotated Syntax–Example code with commentary that describes the programming techniques being illustrated

    About the Author
    Michele E. Davis is a technology writer and author or coauthor of more than 17 computer books. She consults as an instructional designer, trainer, and technical writer for Fortune 500 companies including General Mills, ACS, Whirlpool, Best Buy and many others.

    Jon A. Phillips designs custom Web solutions and consults as a functional software developer for clients such as the University of Minnesota, Fisher-Rosemount, Lockheed-Martin, and Kinetic Data. He has worked with numerous databases, including Oracle, SQL Server, and MySQL for more than 14 years. Phillips has coauthored five technology books with Michele Davis.

    Download

    3-D Human Modeling and Animation, Second Edition

    3-D Human Modeling and Animation, Second Edition

    All the tools and know-how to create digital characters that can move, express emotions, and talk 3-D Human Modeling and Animation demonstrates how you can use your artistic skills in figure drawing, painting, and sculpture to create animated human figures using the latest computer technology. This easy-to-follow book guides you through all the necessary steps to create and animate digital humans. Students and professional 3-D artists will find this book to be an invaluable resource. This second edition combines detailed, practical information about creating and animating 3-D human models. More than 400 images, interactive files, and exciting animations included on the CD-ROM detail the modeling and animation processes for both male and female figures. Chapter objectives and exercises are tied to the CD-ROM, which also provides color example images, sample models, modeling templates, textures, lesson plans, and relevant animation movies that allow you to start modeling and animating right away!

    download

    link2

    Analog Circuit Design: Sensors, Actuators and Power Drivers; Integrated Power Amplifiers from Wireline to RF


    Xavier Freixas, Jean-Charles Rochet “Analog Circuit Design: Sensors, Actuators and Power Drivers; Integrated Power Amplifiers from Wireline to RF; Very High Frequency Front Ends"
    Springer | 2008-04-02 | ISBN: 1402082622 | 362 pages | PDF | 18,2 MB

    Analog Circuit Design is based on the yearly Advances in Analog Circuit Design workshop. The aim of the workshop is to bring together designers of advanced analogue and RF circuits for the purpose of studying and discussing new possibilities and future developments in this field. Selected topics for AACD 2007 are: (1) Sensors, Actuators and Power Drivers for the Automotive and Industrial Environment (Tue 27 March) - Chaired by Herman Casier, AMI Semiconductor Fellow, Belgium; (2) Integrated PA's from Wireline to RF (Wed 28 March) - Chaired by Prof. Michiel Steyaert, Catholic University, Leuven; (3) Very High Frequency Front Ends (Thu 29 March) - Chaired by Prof. Arthur van Roermund, Eindhoven University of Technology.






    IP Multicast with Applications to IPTV and Mobile DVB-H


    Daniel Minoli, "IP Multicast with Applications to IPTV and Mobile DVB-H"
    Wiley-IEEE Press | ISBN: 0470258152 | April 4, 2008 | 376 pages | 3.6MB

    Get a clear picture of IP Multicast applications for delivering commercial high-quality video services
    This book provides a concise guide to current IP Multicast technology and its applications, with a focus on IP-based Television (IPTV) and Digital Video Broadcast-Handheld (DVB-H) applications-areas of tremendous commercial interest. Traditional phone companies can use IP Multicast technology to deliver video services over their networks; cell phone companies can use it to stream video to handheld phones and PDAs; and many cable TV companies are considering upgrading to IP technology. In addition to applications in industries seeking to provide high-quality digital video and audio, there are numerous other practical uses: multi-site corporate videoconferencing; broad distribution of financial data, stock quotes, and news bulletins; database replication; software distribution; and content caching (for example, Web site caching).


    Download from RapidShare

    Download from Depositfiles

    Download from Easy-Share

    Download from FileFactory

    How To Teach Pronunciation (Book with Audio CD)


    Gerald Kelly “How To Teach Pronunciation (Book with Audio CD)"
    Pearson ESL | 2001-05-15 | ISBN: 0582429757 | 160 pages | PDF + mp3 | 15,1 + 21,7 MB


    Reader's review:
    Like most books in the "How to.." series, such as How to Teach Grammar (How To...), "How to Teach Pronunciation" by Gerald Kelly is an awesome book for teachers in need of some advice and input on the area of pronunciation.
    The book has a variety of chapters on different aspects. It begins with the basics, (vowel and consonant sounds), and builds up to intonation and connected speech. There are excellent chapters on stress, sentence stress and more. Every chapter has sample lessons that illustrate some great ideas for teaching. They are all very adaptable.
    The book has some excellent theoretical aspects, giving rules for connected speech and the like, for example. The theory is very clear, gives you a good run down on the terminology and keeps it all very real. The book really was written for the working teacher.
    Choosing this one or Sound Foundations (Teacher Development) is a tough call. I would tend to go with both, as they have both got some serious advantages over each other.
    Either way, I found this book an excellent source of new direction, new clarity and new focus on the ever present pronunciation blues. Totally recommended!







    Writing up your university assignments and research projects


    Neil Murray, Geraldine Hughes “Writing up your university assignments and research projects"
    Open University Press | 2008-04-01 | ISBN: 0335227171 | 256 pages | PDF | 1,6 MB


    What is good academic writing?
    How should I present my written work?
    How can I improve my written work?
    Academic writing can be a daunting prospect for new undergraduates and postgraduates alike, regardless of whether they are home or overseas students. This accessible book provides them/students with all they need to know to produce excellent written work.
    Based on their many years of experience, the authors have structured the book so as to build students’ confidence in their own writing ability whilst at the same time respecting conventional ideas of what is, and what is not, acceptable in the academic domain. To reinforce student learning, the material is presented using a wealth of clear examples, hands-on tasks with answers, and logical sequences that build on earlier chapters. The first two sections of the book address the preparation and writing of assignments and research projects, while the third provides a useful toolkit containing reference materials on areas including punctuation, grammar and academic terminology.
    The book includes numerous tips and insights and comprehensively covers issues such as:
    Reading around a new topic
    The need for coherence and how to achieve it
    Structure and organisation
    Plagiarism, quoting and citing sources
    The main sections of a typical research project
    Writing style
    Finding your own voice
    Examiner expectations

    Workflow-based Process Controlling. Foundation, Design, and Application of workflow-driven Process Information Systems


    Michael ZurMuehlen “Workflow-based Process Controlling. Foundation, Design,
    and Application of workflow-driven Process Information Systems"

    Logos Berlin | 2004-07| ISBN: 3832503889 | 315 pages | PDF |4,9 MB




    Writing at University


    Phyllis Creme, Mary R Lea "Writing at University"
    Open University Press | 2008-05-01 | ISBN: 0335221165 | 208 pages | PDF | 1,1 MB


    Writing at University offers guidance on how to develop the writing you have to do at university along with a greater understanding of what is involved in this complex activity. Writing is seen as a tool for learning as well as a product to be assessed. The importance of what you yourself can bring as a writer to your academic writing is stressed throughout the book.
    The book looks at an array of writing projects, including essays, reports and dissertations, and analyzes what is expected of each form of assignment. The authors provide examples of student writing and reflections on writing by both tutors and students.
    This edition includes new sections on:
    Making an argument and persuading your reader
    Using sources creatively
    Avoiding plagiarism
    Writing online
    Further sources of information about academic writing
    Writing at University is an essential resource for all college and university students, including postgraduates, who wish to develop their academic writing. It will also be an invaluable aid for tutors in supporting their students.